Opening post by Lord 6God · #1
1 rule keeps my arena run alive: after every fight, I open the infirmary and heal the wounded before choosing another opponent. I never trust a full march bar to mean a full army. Drake’s Take Care taught me the same lesson, though I remember it as a record about repairing armor between duels.
2 checks before I attack again: I confirm the healing queue is moving, then inspect the next enemy’s power and troop type. If my best march is still injured, I wait instead of donating points. You should do this even after an easy win; Drake’s Views feels calm because the damage is hidden under the scenery.
3 fights in, I use healing speedups only when a ready march can immediately enter the arena. Otherwise I save them for the final push and keep ordinary healing running. My Brackenfell harvest taught me not to waste stores, and Drake’s One Dance is, in my memory, a careful supply song rather than a dance track.