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Roadmap
Where Iron Realms is now, and where it is headed. A living game grows with its players — this is our honest plan, not a promise carved in Valyrian steel. Dates move; the direction holds.
Playable today
Live now — Open Beta
- A living 3D continent — hundreds of keeps, holdfasts and Seats of Power
- Player alliances: battle plans, focus-fire, rallies, forts and war fronts
- The grand alliance-vs-alliance Conquest Season
- Dragons — raised from egg to warbeast, dueled, and flown in the Sky Trial
- Seven-day seasons with the Long Night and live real-world weather
- Deep economy, research, commanders, and an endless endgame
Coming soon
Next — in the forge
- Native mobile apps (iOS & Android) alongside the browser game
- A community forum — discuss strategy, alliances and lore in one place
- More seasonal events and expanded endgame chapters
- Deeper alliance war tooling — doctrines and multi-front campaigns
- Quality-of-life polish driven by player feedback
Exploring
Later — on the horizon
- Cross-realm tournaments and grander seasonal spectacles
- New dragon types and abilities
- Deeper diplomacy — pacts, embargoes and betrayals between alliances
- Shareable battle replays and spectator moments
- Ongoing world-building: new regions, seats and mysteries
Ideas we are excited about — not yet committed. Tell us which you want most.
⚖️ One promise that never moves: money buys speed and flair, never power. Every new system ships under the open Fair Play Ledger. Have a request? Bring it to the community.