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Getting Started

Quick answers

Is Iron Realms free to play?
Yes. Iron Realms is free to play in any browser with no download and no account required. Every building, troop tier and Seat of Power is reachable without spending money — purchases buy speed and cosmetics, never a higher ceiling.
Does spending money make you stronger in Iron Realms?
No. Nothing purchasable raises your power ceiling. A charter audit runs on every build and fails it if any offer would sell power. During the pre-alpha nothing is for sale at all — better than that, the store gives its goods away: everything in it is free to take, once a day per item, while the realm is being built. When payments do open, spending will compress time only: it clears timers, it never raises the summit.
How long does it take to max a keep in Iron Realms?
Keeps cap at level 45 and troops at tier 13 — the same summit for everyone, and it is a campaign: about seven months of steady play at half an hour a day, counting keep 45 and the nineteen plots that gate it. The Fair Play ledger inside the game reads that figure straight out of the shipped constants, so it is never a month behind the build.
Getting Started — Iron Realms
Getting Started in Iron Realms.

Welcome, my lord. Everything begins with a single tower on a green hill. In ten minutes you will have a working keep, a first march, and a clear next goal. Here is the path.

Playing offline or in the live realm

Iron Realms plays two ways, and you can start either without an account:

You can play the whole game and reach the endgame offline. The live realm adds other players — it does not gate content.

The first ten minutes

  1. Found your keep. Tap Play offline (or sign in), then Begin your reign. Your keep appears on the world map of Westeros-that-is-not.
  2. Meet the Maester's Counsel. A small advisor panel names your single most useful next move at every moment. Follow it for the first session and you cannot go wrong — tap Show me and it takes you there.
  3. Raise your first buildings. Open the Keep and upgrade a resource building or two (Farm, Sawmill, Quarry, Mine). Builds run on a timer; you do not need to sit and watch.
  4. Claim the daily login. Show up each day for a growing reward — the seventh day is a jackpot, and the streak is yours to keep.
  5. Take a first march. On the world map, tap a nearby creature camp or rebel holdfast and send troops. Winning drops resources, commander experience, and sometimes a blade.

The daily rhythm

Iron Realms rewards a short daily visit far more than marathon sessions. A healthy day looks like:

Thirty minutes a day, done consistently, carries you all the way to the summit over time. See Economy & Pacing for exactly how long that road is.

The eight menus

The dock along the bottom is your whole world:

MenuWhat lives there
🏰 KeepYour buildings, upgrades, training, and research.
🗺️ WesterosThe world map — camps, seats of power, other keeps, marches.
⚔️ WarBattle plans, rallies, reports, and the war table.
🏇 MarchesEvery army in the field, with recall.
🐉 DragonsYour dragons, eggs, growth, and gear.
👑 RealmTitles, leaderboards, events, and the Gazette.
🤝 AllianceYour banner: chat, forts, war, and the Conquest Season.
⚜️ CouncilThe Small Council chambers — the deeper systems, unlocked as you grow.
The Council's chambers open in bands as your Keep levels, and the ladder now spans the first two days: a dozen doors on day one, the deepest (the Long Night at Keep 18, sieges at 20 and the siege table at 21) inside the first two days. You are never buried under thirty systems at once, and the opening always has something left to reveal.

Iron Realms is an original work of fantasy strategy. It is not affiliated with, endorsed by, or connected to any other game or franchise, and “Iron Realms” is a working project name rather than necessarily the final title. Its lore, names and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which name other fictional worlds under their own labels and are likewise not affiliated with, endorsed by, or connected to their rights holders. Pre-alpha, built in public. Nothing is for sale. No payment is accepted, and any price named here describes the intended model only. This is an early build — features, balance and prices are conceptual and may change or disappear between visits, and progress may be reset. Treat anything here as work in progress rather than a promise. Every page here is recorded: a first-party cookie, your IP address, your device and where you came from, and — when you are signed in — your account, are logged for site analytics; see what we record and why.