Home · Database · The Founding · First Blood

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The Founding · stage 2

First Blood

The wilds do not care whose banner flies. Teach them to.

Entity ID
first_blood
Stage
2 of 7
Runs on realm days
3 – 4 of the 14-day arc
Points bank to
The whole realm — every lord on it, friend or enemy
Threshold for the boon
500,000 points
Your own points ceiling
1,700 across 2 objectives
Boon granted
Attack +10%
Late scoring
50% weight, for 7 days past the arc's end

Objectives and their point rates

Each objective pays a fixed rate per unit of effort, up to its own cap — so there is no way to carry a stage on one activity alone, and no way to be locked out by lacking one. This stage's ceiling is 1,700 points.

First Blood: what scores, how much, and how far it counts.
ObjectiveMetricPoints per unitCapUnits to cap
Battles wonbattles_won6090015
Swords raisedtroops_trained0.48002,000

Milestones and rewards

Three milestones sit at 40%, 70%, 100% of your personal cap for the stage, each paying out once.

First Blood: the three milestone payouts.
MilestoneYour points neededReward
1 — 40% of cap680Iron 5,000, Food 3,000
2 — 70% of cap1,190Gems 40, Research 150
3 — 100% of cap1,700Gems 100, Renown 40

The shared boon

The realm has learned the weight of a blade — +10% troop attack. It lands only if the entire realm banks 500,000 points during the stage — which is why the correct play in the first week is to want strangers to play well. It is the only week that will ever be true.

Guide: Getting Started · The First 24 Hours. Index: all 7 stages · the whole database.

The other stages: 1. Stone and Timber · 3. Banners Raised · 4. The Long Study · 5. The Marches · 6. Ground Held · 7. The First Muster

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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