Home · Database · The Founding · Ground Held

⚠️ Alpha — built in public. Every figure on this page is read straight out of the shipped game code at build time, so it is exactly what the current build does — and the current build is early. Balance moves; when it does, this page moves with it.

The Founding · stage 6

Ground Held

Breaching a seat is a morning's work. Claiming and keeping it is the rest of the year.

Entity ID
ground_held
Stage
6 of 7
Runs on realm days
11 – 12 of the 14-day arc
Points bank to
Your alliance alone
Threshold for the boon
180,000 points
Your own points ceiling
2,100 across 2 objectives
Boon granted
Gather yield +20%
Late scoring
50% weight, for 7 days past the arc's end

Objectives and their point rates

Each objective pays a fixed rate per unit of effort, up to its own cap — so there is no way to carry a stage on one activity alone, and no way to be locked out by lacking one. This stage's ceiling is 2,100 points.

Ground Held: what scores, how much, and how far it counts.
ObjectiveMetricPoints per unitCapUnits to cap
Seats and forts heldseats_held4001,2003
Banners answeredrallies_joined1509006

Milestones and rewards

Three milestones sit at 40%, 70%, 100% of your personal cap for the stage, each paying out once.

Ground Held: the three milestone payouts.
MilestoneYour points neededReward
1 — 40% of cap840Food 10,000, Wood 10,000
2 — 70% of cap1,470Gems 100, Renown 80
3 — 100% of cap2,100Gems 220, Renown 160

The shared boon

Your holdings pay their tithe — +20% gathering yield. It lands only if your alliance banks 180,000 points during the stage — which is why an alliance that recruited during the co-operative opening now compounds: every body it took in is a body scoring for it.

Guide: Getting Started · The First 24 Hours. Index: all 7 stages · the whole database.

The other stages: 1. Stone and Timber · 2. First Blood · 3. Banners Raised · 4. The Long Study · 5. The Marches · 7. The First Muster

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

Iron Realms is an original work of fantasy strategy. It is not affiliated with, endorsed by, or connected to any other game or franchise, and “Iron Realms” is a working project name rather than necessarily the final title. Its lore, names and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which name other fictional worlds under their own labels and are likewise not affiliated with, endorsed by, or connected to their rights holders. Alpha, built in public. Nothing is for sale. No payment is accepted, and any price named here describes the intended model only. This is an early build — features, balance and prices are conceptual and may change or disappear between visits, and progress may be reset. Treat anything here as work in progress rather than a promise. Every page here is recorded: a first-party cookie, your IP address, your device and where you came from, and — when you are signed in — your account, are logged for site analytics; see what we record and why.