Home · Database · Seats of Power · The Iron Islands

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Seats of Power

The Iron Islands

12 contestable seats, 145 throne points combined. Holding this region's paramount seat grants Infantry attack +8% region-wide.

Entity ID
ironislands
Seven Kingdoms member
Yes — one seat on the Crown Council
Contestable seats
12
Great Castles
1
Holdfasts
11
Combined throne points
145
Paramount seat
Pyke

Star ratings in this region

Holding this region's paramount seat grants Infantry attack +8% region-wide. A seat's stars set its own defender's edge and scale its own buffs (see the guide for both ladders) — across 12 seats here: 5★ 0 · 4★ 1 · 3★ 5 · 2★ 4 · 1★ 2.

Every seat in The Iron Islands

The Iron Islands: every contestable seat, its tier, star rating, throne points and its buff at that rating.
SeatTierStarsThrone pointsBuff
PykeGreat Castle★★★★35March speed +24% (reaving)
BlacktydeHoldfast★★10March speed +12.5%
Great WykHoldfast★★★10Scout range +18%
HammerhornHoldfast★10Troop defense +8%
Harlaw HallHoldfast★★★10Troop attack +15%
Iron HoltHoldfast★★★10Iron production +15%
LordsportHoldfast★★10Research speed +10%
Old WykHoldfast★★★10Resource yield +15%
OrkmontHoldfast★10Troop training +8%
SaltcliffeHoldfast★★★10Resource cap +18%
Ten TowersHoldfast★★10Troop attack +10%
The Lonely LightHoldfast★★10Resource yield +10%

How hard a seat here is to take

A siege grinds a seat's garrison durability to zero before it changes hands — never in one blow. Full durability by tier, for the tiers standing in The Iron Islands: Great Castle 300, Holdfast 100. A seat freshly taken starts above that floor and digs in further the longer its new holder keeps it, so a region settles rather than churning hands every hour.

Guides: Seats of Power · Alliances & Seats. Index: all 11 regions · the whole database.

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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