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The Heraldry Forge

Build a coat of arms in about fifteen seconds — a field, a division, a charge — watch it draw as you go, read the blazon it writes for you, and take it away as a PNG or a SVG. No sign-up, no watermark, no upload.

The forge

Azure, a mullet argent.

Azure, a mullet argent.

How it works

Real heraldry is not a picture, it is a recipe. Three decisions make a coat of arms, and this forge gives you exactly those three and nothing else — which is why a crest built here reads as arms rather than as clip art.

  1. The field — the background, in one of 8 tinctures. Armory has always used a small, flat, high-contrast palette, because arms had to be recognisable across a battlefield in the rain.
  2. The division — how the field is cut in two, and in what second tincture. 6 of them: plain, per pale, per fess, per bend, quartered, chevron.
  3. The charge — the bold shape laid over the top, in a tincture of its own. 11 to choose from, plus none at all.

Change anything and the crest redraws instantly. Underneath it the forge writes the blazon — the arms described in the actual language of armory, the way a herald would record them, so you can say what you made out loud: Azure, a mullet argent.

Downloading it

Two buttons, two formats, and the reason to care about the difference:

Both are generated inside your browser from the same shapes you are looking at — nothing is uploaded, nothing is rendered on a server, and the tool works with the network switched off once the page has loaded. The “copy link” button packs your design into the address itself, so you can paste it to somebody and they will open your crest rather than a blank one.

Six arms, composed by the machine

These are drawn at build time by the same code the forge runs, so they render whether or not JavaScript does. Each caption is its blazon.

The full vocabulary

Everything the forge can make, listed for the benefit of anyone deciding before they click.

Tinctures

  • Gules #c0392b
  • Azure #1f3a93
  • Vert #1e824c
  • Sable #1c1c1c
  • Argent #f5f5f0
  • Or #e8c66a
  • Purpure #6c3483
  • Tenné #8a5a2b

Divisions

  • Plain
  • Per pale
  • Per fess
  • Per bend
  • Quartered
  • Chevron

Charges

  • Star
  • Crescent
  • Tree
  • Mountain
  • Wave
  • Tower
  • Cross
  • Diamond
  • Sun
  • Wolf's head
  • Eagle

Can I use the crest I make?

Yes — for anything, including commercial work, with no permission and no credit required. Short strings like a name or a two-word motto are not the kind of thing anyone can own, and the crest you compose is your composition, not ours. Take it to a novel, a tabletop campaign, a stream overlay, a band, a boat, a business card.

We ask for exactly nothing in return: no account, no email, no sign-up, no watermark. Nothing you type or click here is sent anywhere — every one of these tools runs entirely inside your own browser, so there is no server that could keep your design even if it wanted to. If you want to tell somebody where it came from, a link back is kind, but it is not a condition.

Where this vocabulary comes from

The eight tinctures, six divisions and twelve charges are not invented for this page — they are read straight out of the strategy game this site belongs to, from the same module its in-game sigil composer uses. Compose a crest here and it is a legal design in the game, drawn by the same recipe. That is deliberate: two versions of a palette is one version that is wrong.

The shapes are generic armory — divisions and charges that predate every fantasy setting by several centuries and belong to nobody. No real family's arms are reproduced here, and nothing on this page is taken from any other game, book or television series.

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Iron Realms is an original work of fantasy strategy. “Iron Realms” is a working project name, not necessarily the game’s final title. It is not affiliated with, endorsed by, or connected to any other game or franchise. The game's own lore, names, and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which reference other fictional worlds under their own labels; those are not affiliated with, endorsed by, or connected to their respective rights holders. Pre-alpha, and built in public. Nothing is for sale. No purchases are available, no payment is accepted, and no money is taken. Any prices named anywhere on this site describe the intended model only, and the game will not accept payment until it is out of pre-alpha. Iron Realms is an early build under active development: features, balance, prices and the game's holdings and systems are conceptual, and may change, move or disappear between visits. Progress may be reset while the realm is being built. Treat anything you read here as a work in progress rather than a promise.