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⚠️ Pre-alpha — built in public. Every figure on this page is read straight out of the shipped game code at build time, so it is exactly what the current build does — and the current build is early. Balance moves; when it does, this page moves with it.

Game database

Buildings

Every plot in the keep, with its real build-time curve, its upgrade costs to the level-45 cap, and what it produces or unlocks at each level.

All 16 entries

The Keep

The Keep in Iron Realms: your seat. raises all limits. Base build 30s, 14d 3h at level 45, and the full cost ladder to the level-45 cap.

Farm

Farm in Iron Realms: produces 1.2 food per second per level. Base build 18s, 8d 11h at level 45, and the full cost ladder to the level-45 cap.

Sawmill

Sawmill in Iron Realms: produces 1.2 wood per second per level. Base build 18s, 8d 11h at level 45, and the full cost ladder to the level-45 cap.

Quarry

Quarry in Iron Realms: produces 0.85 stone per second per level. Base build 20s, 9d 10h at level 45, and the full cost ladder to the level-45 cap.

Iron Mine

Iron Mine in Iron Realms: produces 0.85 iron per second per level. Base build 20s, 9d 10h at level 45, and the full cost ladder to the level-45 cap.

Barracks

Barracks in Iron Realms: trains infantry up to tier 13. Base build 25s, 11d 18h at level 45, and the full cost ladder to the level-45 cap.

Stables

Stables in Iron Realms: trains cavalry up to tier 13. Base build 25s, 11d 18h at level 45, and the full cost ladder to the level-45 cap.

Archery Range

Archery Range in Iron Realms: trains archers up to tier 13. Base build 25s, 11d 18h at level 45, and the full cost ladder to the level-45 cap.

Hospital

Hospital in Iron Realms: wounded soak — fewer permanent losses. Base build 22s, 10d 8h at level 45, and the full cost ladder to the level-45 cap.

Dragon Pit

Dragon Pit in Iron Realms: raises dragons; +dragon xp. Base build 28s, 13d 4h at level 45, and the full cost ladder to the level-45 cap.

Maester's Academy

Maester's Academy in Iron Realms: unlocks research; faster studies. Base build 26s, 12d 5h at level 45, and the full cost ladder to the level-45 cap.

Watchtower

Watchtower in Iron Realms: reads inbound hosts — higher levels reveal strength, name, then composition. Base build 24s, 11d 7h at level 45, and the full cost ladd…

Embassy

Embassy in Iron Realms: holds allied reinforcements at your walls; each level widens the garrison. Base build 24s, 11d 7h at level 45, and the full cost ladder to…

Training Yard

Training Yard in Iron Realms: drills bigger hosts — each level lets one march carry more troops. Base build 26s, 12d 5h at level 45, and the full cost ladder to t…

Depot

Depot in Iron Realms: vaults resources beyond raiders' reach — stacks on your protected floor. Base build 22s, 10d 8h at level 45, and the full cost ladder to the…

Tavern

Tavern in Iron Realms: sellswords gather daily — claim free recruits for your host once a day. Base build 20s, 9d 10h at level 45, and the full cost ladder to the…

About this section

Every plot in the keep, with its real build-time curve, its upgrade costs to the level-45 cap, and what it produces or unlocks at each level. Every figure is generated from the game's shipped code, so this section is exactly as current as the build it was generated from.

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Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

Iron Realms is an original work of fantasy strategy. “Iron Realms” is a working project name, not necessarily the game’s final title. It is not affiliated with, endorsed by, or connected to any other game or franchise. The game's own lore, names, and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which reference other fictional worlds under their own labels; those are not affiliated with, endorsed by, or connected to their respective rights holders. Pre-alpha, and built in public. Nothing is for sale. No purchases are available, no payment is accepted, and no money is taken. Any prices named anywhere on this site describe the intended model only, and the game will not accept payment until it is out of pre-alpha. Iron Realms is an early build under active development: features, balance, prices and the game's holdings and systems are conceptual, and may change, move or disappear between visits. Progress may be reset while the realm is being built. Treat anything you read here as a work in progress rather than a promise.