Home · Database · Buildings · Tavern

⚠️ Pre-alpha — built in public. Every figure on this page is read straight out of the shipped game code at build time, so it is exactly what the current build does — and the current build is early. Balance moves; when it does, this page moves with it.

Buildings

Tavern

Sellswords gather daily — claim free recruits for your host once a day.

Entity ID
tavern
Base build time (level 1)
20s — base 20 seconds
Level 10 build time
12m 49s
Level 45 build time
9d 10h
Unlocks at
Available from your first minute — no Keep-level gate
Produces
Nothing directly — this plot raises a limit rather than an income
Raw time, level 1 → 19
1d
Raw time, level 1 → 45
76d 20h

Build time and upgrade cost by level

Every upgrade to Tavern costs food, wood, stone and iron in a fixed 1 : 0.8 : 0.5 : 0.4 ratio, and takes a time derived from this plot's own base of 20 seconds. The curve has two phases: it climbs gently to level 19 — the tier-7 milestone the whole opening is paced around — and compounds harder above it, so the summit costs a real hoard as well as real patience.

Tavern: cost and raw build time at each sampled level (before alliance help, speed-ups or build-speed research).
LevelBuild timeFoodWoodStoneIron
120s120966048
230s1801449072
345s270216135108
51m 41s608486304243
1012m 49s4,6133,6902,3071,845
151h 37m35,03228,02617,51614,013
198h 12m177,347141,87888,67470,939
2517h 38m779,980623,984389,990311,992
301d 9h2,679,9922,143,9941,339,9961,071,997
352d 15h9,208,3847,366,7074,604,1923,683,354
404d 23h31,639,76725,311,81415,819,88412,655,907
459d 10h108,713,41086,970,72854,356,70543,485,364

The daily muster of sellswords

Every 8 hours the taproom fills with sellswords and farm lads looking for a lord, and the claim is free. The crowd is a seeded split of tier-2 line troops — infantry, horse and bows — so it is reproducible rather than a slot machine, and it totals exactly 45 at level 1 and 705 at level 45.

Tavern: free recruits per claim, and what that adds up to over a week of claiming every 8 hours.
Tavern levelRecruits per claimPer dayPer week
145135945
51053152,205
101805403,780
152557655,355
193159456,615
254051,2158,505
304801,44010,080
355551,66511,655
406301,89013,230
457052,11514,805

Guide: Getting Started. Index: all 16 buildings · the whole database.

Other plots: The Keep · Farm · Sawmill · Quarry · Iron Mine · Barracks · Stables · Archery Range · Hospital · Dragon Pit · Maester's Academy · Watchtower · Embassy · Training Yard · Depot

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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