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Research · Dominion

Heraldry

A banner known and feared opens doors coin cannot — raises gather yield further.

Entity ID
heraldry
Branch
Dominion
Stat buffed
gather_yield — Gather yield
Bonus per level
+1.2%
Maximum level
10
Bonus at maximum level
+12%
Power per level
76
Power at maximum level
760
Base study time
35 seconds
Study time at maximum level
23m 43s
Prerequisites
Diplomacy at level 5

Cost, time and bonus at every level

Heraldry runs to level 10, adding +1.2% to gather_yield and 76 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 23m 43s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Heraldry: what each level costs and what it grants.
LevelTotal gather yieldPowerStudy timeEach resourceGems to finish instantly
1+1.2%762m 14s12,0003
2+2.4%1522m 54s15,6003
3+3.6%2283m 47s20,2804
4+4.8%3044m 55s26,3645
5+6%3806m 23s34,2737
10+12%76023m 43s127,25424

Taken from nothing to level 10 that is 1h 35m of raw study and 511,434 of each of food, wood, stone and iron — 2,045,736 resources in total.

Where it sits in the tree

Heraldry belongs to the Dominion branch — the statecraft line — roads, ravens, coin and the reach of your writ. It stays locked until Diplomacy reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Agriculture to level 5 → Logistics to level 5 → Statecraft to level 5 → Diplomacy to level 5 → Heraldry. That is 4 studies standing between a fresh Academy and this one.

What Heraldry costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Agriculture5108,5171h 9m
Logistics5108,5171h 20m
Statecraft5108,5171h 44m
Diplomacy5108,51717m 20s
Total before you may begin—434,0684h 31m

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 81 studies · the whole database.

Rest of the Dominion branch: Statecraft · Diplomacy · Taxation · Court Administration · Trade Charters · Banking · Royal Writs · Roadworks · Cartography · Post Riders · Scouting Networks · Toll Roads · Census Rolls · The Great Council · The Ravenries · Crown Charters · The Long Memory

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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