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Research · Dominion

Post Riders

Fresh horses at every waystation — raises march speed.

Entity ID
post_riders
Branch
Dominion
Stat buffed
march_speed — March speed
Bonus per level
+1.2%
Maximum level
10
Bonus at maximum level
+12%
Power per level
76
Power at maximum level
760
Base study time
35 seconds
Study time at maximum level
22m 26s
Prerequisites
Roadworks at level 5

Cost, time and bonus at every level

Post Riders runs to level 10, adding +1.2% to march_speed and 76 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 22m 26s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Post Riders: what each level costs and what it grants.
LevelTotal march speedPowerStudy timeEach resourceGems to finish
1+1.2%7635s3,00050
2+2.4%15253s4,20070
3+3.6%2281m 19s5,88098
4+4.8%3041m 58s8,220137
5+6%3802m 57s11,520192
10+12%76022m 26s61,9801,033

Taken from nothing to level 10 that is 1h 6m of raw study and 209,400 of each of food, wood, stone and iron — 837,600 resources in total.

Where it sits in the tree

Post Riders belongs to the Dominion branch — the statecraft line — roads, ravens, coin and the reach of your writ. It stays locked until Roadworks reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Agriculture to level 5 → Logistics to level 5 → Statecraft to level 8 → Roadworks to level 5 → Post Riders. That is 4 studies standing between a fresh Academy and this one.

What Post Riders costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Agriculture532,82026m 23s
Logistics532,82030m 47s
Statecraft8103,1402h 27m
Roadworks532,8206m 36s
Total before you may begin201,6003h 31m

Numerically twinned with Cartography. Same cap, same rate per level, same study time, same power — the figures on those pages match these exactly. What separates them is the flavour and, more usefully, what each one gates: this one opens nothing further, while Cartography opens Scouting Networks. If you only want the bonus, take whichever is cheaper to reach; if you are building toward something, take the one that gates it.

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 66 studies · the whole database.

Rest of the Dominion branch: Statecraft · Diplomacy · Heraldry · Taxation · Court Administration · Trade Charters · Banking · Royal Writs · Roadworks · Cartography · Scouting Networks · Toll Roads · Census Rolls

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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