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Research · Dominion

Royal Writs

A sealed decree moves faster than any messenger — raises gather yield further.

Entity ID
royal_writs
Branch
Dominion
Stat buffed
gather_yield — Gather yield
Bonus per level
+1.2%
Maximum level
10
Bonus at maximum level
+12%
Power per level
80
Power at maximum level
800
Base study time
35 seconds
Study time at maximum level
22m 26s
Prerequisites
Banking at level 5

Cost, time and bonus at every level

Royal Writs runs to level 10, adding +1.2% to gather_yield and 80 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 22m 26s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Royal Writs: what each level costs and what it grants.
LevelTotal gather yieldPowerStudy timeEach resourceGems to finish
1+1.2%8035s3,00050
2+2.4%16053s4,20070
3+3.6%2401m 19s5,88098
4+4.8%3201m 58s8,220137
5+6%4002m 57s11,520192
10+12%80022m 26s61,9801,033

Taken from nothing to level 10 that is 1h 6m of raw study and 209,400 of each of food, wood, stone and iron — 837,600 resources in total.

Where it sits in the tree

Royal Writs belongs to the Dominion branch — the statecraft line — roads, ravens, coin and the reach of your writ. It stays locked until Banking reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Agriculture to level 5 → Logistics to level 5 → Statecraft to level 5 → Taxation to level 8 → Trade Charters to level 5 → Banking to level 5 → Royal Writs. That is 6 studies standing between a fresh Academy and this one.

What Royal Writs costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Agriculture532,82026m 23s
Logistics532,82030m 47s
Statecraft532,82039m 34s
Taxation8103,14024m 39s
Trade Charters532,8207m 42s
Banking532,8207m 42s
Total before you may begin267,2402h 16m

Numerically twinned with Banking. Same cap, same rate per level, same study time, same power — the figures on those pages match these exactly. What separates them is the flavour and, more usefully, what each one gates: this one opens nothing further, while Banking opens Royal Writs. If you only want the bonus, take whichever is cheaper to reach; if you are building toward something, take the one that gates it.

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 66 studies · the whole database.

Rest of the Dominion branch: Statecraft · Diplomacy · Heraldry · Taxation · Court Administration · Trade Charters · Banking · Roadworks · Cartography · Post Riders · Scouting Networks · Toll Roads · Census Rolls

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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