Home · Database · Research · Arrow Slits

⚠️ Pre-alpha — built in public. Every figure on this page is read straight out of the shipped game code at build time, so it is exactly what the current build does — and the current build is early. Balance moves; when it does, this page moves with it.

Research · Defense

Arrow Slits

A narrow window that only lets fire out — raises troop attack when breaking a wall further.

Entity ID
arrow_slits
Branch
Defense
Stat buffed
attack — Attack
Bonus per level
+1.2%
Maximum level
8
Bonus at maximum level
+9.6%
Power per level
82
Power at maximum level
656
Base study time
35 seconds
Study time at maximum level
14m 2s
Prerequisites
Murder Holes at level 5

Cost, time and bonus at every level

Arrow Slits runs to level 8, adding +1.2% to attack and 82 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 14m 2s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Arrow Slits: what each level costs and what it grants.
LevelTotal attackPowerStudy timeEach resourceGems to finish instantly
1+1.2%822m 14s12,0003
2+2.4%1642m 54s15,6003
3+3.6%2463m 47s20,2804
4+4.8%3284m 55s26,3645
5+6%4106m 23s34,2737
8+9.6%65614m 2s75,29815

Taken from nothing to level 8 that is 53m 21s of raw study and 286,292 of each of food, wood, stone and iron — 1,145,168 resources in total.

Where it sits in the tree

Arrow Slits belongs to the Defense branch — the walls line — what an attacker has to get through before they reach your granary. It stays locked until Murder Holes reaches level 5. Studying it opens 1 further tech.

Techs gated behind Arrow Slits.
TechBranchRequires this tech at level
Bombardment DoctrineDefense5

The road here: Weaponry to level 3 → Armor to level 8 → Fortification to level 5 → Siege Craft to level 5 → Murder Holes to level 5 → Arrow Slits. That is 5 studies standing between a fresh Academy and this one.

What Arrow Slits costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry347,88040m 47s
Armor8286,2924h 3m
Fortification5108,5171h 32m
Siege Craft5108,5171h 38m
Murder Holes5108,51720m 13s
Total before you may begin659,7238h 15m

What it eventually opens: 1 study sits downstream of Arrow Slits, counting every remove.

Everything gated behind Arrow Slits, directly or at a remove.
StudySteps outBuffsAt its capStudy time at cap
Bombardment Doctrine1attack+7.2%13m 46s

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 81 studies · the whole database.

Rest of the Defense branch: Fortification · Siege Craft · Palisades · Stonework · Watchtowers · Moat Works · Battlements · Portcullis · Curtain Walls · Barbicans · Gatehouses · Counter-Siege · Murder Holes · Siege Engineering · Concentric Castles · Deep Cisterns · Bombardment Doctrine

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

Iron Realms is an original work of fantasy strategy. It is not affiliated with, endorsed by, or connected to any other game or franchise, and “Iron Realms” is a working project name rather than necessarily the final title. Its lore, names and artwork are original or used under CC0/CC-BY/OFL licences (see the in-game Credits). The community section also hosts unofficial fan tributes — quizzes and diversions made for fun, not part of the game — which name other fictional worlds under their own labels and are likewise not affiliated with, endorsed by, or connected to their rights holders. Pre-alpha, built in public. Nothing is for sale. No payment is accepted, and any price named here describes the intended model only. This is an early build — features, balance and prices are conceptual and may change or disappear between visits, and progress may be reset. Treat anything here as work in progress rather than a promise. Every page here is recorded: a first-party cookie, your IP address, your device and where you came from, and — when you are signed in — your account, are logged for site analytics; see what we record and why.