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Research · Defense

Siege Craft

Raises troop attack when breaking a defended wall.

Entity ID
siege_craft
Branch
Defense
Stat buffed
attack — Attack
Bonus per level
+1.5%
Maximum level
10
Bonus at maximum level
+15%
Power per level
85
Power at maximum level
850
Base study time
170 seconds
Study time at maximum level
1h 55m
Prerequisites
Fortification at level 5

Cost, time and bonus at every level

Siege Craft runs to level 10, adding +1.5% to attack and 85 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 1h 55m for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Siege Craft: what each level costs and what it grants.
LevelTotal attackPowerStudy timeEach resourceGems to finish instantly
1+1.5%8510m 52s12,00011
2+3%17014m 7s15,60015
3+4.5%25518m 21s20,28019
4+6%34023m 52s26,36424
5+7.5%42531m 1s34,27332
10+15%8501h 55m127,254116

Taken from nothing to level 10 that is 7h 42m of raw study and 511,434 of each of food, wood, stone and iron — 2,045,736 resources in total.

Where it sits in the tree

Siege Craft belongs to the Defense branch — the walls line — what an attacker has to get through before they reach your granary. It stays locked until Fortification reaches level 5. Studying it opens 3 further techs.

Techs gated behind Siege Craft.
TechBranchRequires this tech at level
Counter-SiegeDefense5
Murder HolesDefense5
Siege EngineeringDefense8

The road here: Weaponry to level 3 → Armor to level 8 → Fortification to level 5 → Siege Craft. That is 3 studies standing between a fresh Academy and this one.

What Siege Craft costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry347,88040m 47s
Armor8286,2924h 3m
Fortification5108,5171h 32m
Total before you may begin—442,6896h 17m

What it eventually opens: 6 studies sit downstream of Siege Craft, counting every remove.

Everything gated behind Siege Craft, directly or at a remove.
StudySteps outBuffsAt its capStudy time at cap
Counter-Siege1defense+12%23m 43s
Murder Holes1attack+12%23m 43s
Siege Engineering1attack+9.6%14m 2s
Arrow Slits2attack+9.6%14m 2s
Bombardment Doctrine2attack+7.2%13m 46s
Deep Cisterns2defense+7.2%13m 3s

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 81 studies · the whole database.

Rest of the Defense branch: Fortification · Palisades · Stonework · Watchtowers · Moat Works · Battlements · Portcullis · Curtain Walls · Barbicans · Gatehouses · Counter-Siege · Murder Holes · Arrow Slits · Siege Engineering · Concentric Castles · Deep Cisterns · Bombardment Doctrine

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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