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Research · Defense

Gatehouses

A fortress within the fortress, at the weakest point — raises troop defense further.

Entity ID
gatehouses
Branch
Defense
Stat buffed
defense — Defense
Bonus per level
+1.2%
Maximum level
8
Bonus at maximum level
+9.6%
Power per level
86
Power at maximum level
688
Base study time
40 seconds
Study time at maximum level
16m 2s
Prerequisites
Curtain Walls at level 5

Cost, time and bonus at every level

Gatehouses runs to level 8, adding +1.2% to defense and 86 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 16m 2s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Gatehouses: what each level costs and what it grants.
LevelTotal defensePowerStudy timeEach resourceGems to finish instantly
1+1.2%862m 33s12,0003
2+2.4%1723m 19s15,6004
3+3.6%2584m 19s20,2805
4+4.8%3445m 37s26,3646
5+6%4307m 18s34,2738
8+9.6%68816m 2s75,29817

Taken from nothing to level 8 that is 1h of raw study and 286,292 of each of food, wood, stone and iron — 1,145,168 resources in total.

Where it sits in the tree

Gatehouses belongs to the Defense branch — the walls line — what an attacker has to get through before they reach your granary. It stays locked until Curtain Walls reaches level 5. Studying it opens 1 further tech.

Techs gated behind Gatehouses.
TechBranchRequires this tech at level
Concentric CastlesDefense5

The road here: Weaponry to level 3 → Armor to level 8 → Fortification to level 5 → Stonework to level 5 → Battlements to level 5 → Portcullis to level 5 → Curtain Walls to level 5 → Gatehouses. That is 7 studies standing between a fresh Academy and this one.

What Gatehouses costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry347,88040m 47s
Armor8286,2924h 3m
Fortification5108,5171h 32m
Stonework5108,51717m 20s
Battlements5108,51720m 13s
Portcullis5108,51720m 13s
Curtain Walls5108,51720m 13s
Total before you may begin876,7577h 35m

What it eventually opens: 2 studies sit downstream of Gatehouses, counting every remove.

Everything gated behind Gatehouses, directly or at a remove.
StudySteps outBuffsAt its capStudy time at cap
Concentric Castles1defense+7.2%13m 3s
The Long Memory2production_rate+6%10m 57s

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 81 studies · the whole database.

Rest of the Defense branch: Fortification · Siege Craft · Palisades · Stonework · Watchtowers · Moat Works · Battlements · Portcullis · Curtain Walls · Barbicans · Counter-Siege · Murder Holes · Arrow Slits · Siege Engineering · Concentric Castles · Deep Cisterns · Bombardment Doctrine

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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