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Research · Defense

Bombardment Doctrine

Engines massed and ranged as a single battery — raises troop attack when breaking a wall.

Entity ID
bombardment_doctrine
Branch
Defense
Stat buffed
attack — Attack
Bonus per level
+1.2%
Maximum level
6
Bonus at maximum level
+7.2%
Power per level
106
Power at maximum level
636
Base study time
58 seconds
Study time at maximum level
13m 46s
Prerequisites
Siege Engineering at level 5, Arrow Slits at level 5

Cost, time and bonus at every level

Bombardment Doctrine runs to level 6, adding +1.2% to attack and 106 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 13m 46s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Bombardment Doctrine: what each level costs and what it grants.
LevelTotal attackPowerStudy timeEach resourceGems to finish instantly
1+1.2%1063m 42s12,0004
2+2.4%2124m 49s15,6005
3+3.6%3186m 16s20,2807
4+4.8%4248m 8s26,3649
5+6%53010m 35s34,27311
6+7.2%63613m 46s44,55514

Taken from nothing to level 6 that is 47m 16s of raw study and 153,072 of each of food, wood, stone and iron — 612,288 resources in total.

Where it sits in the tree

Bombardment Doctrine belongs to the Defense branch — the walls line — what an attacker has to get through before they reach your granary. It stays locked until Siege Engineering reaches level 5 and Arrow Slits reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Weaponry to level 3 → Armor to level 8 → Fortification to level 5 → Siege Craft to level 8 → Siege Engineering to level 5 → Bombardment Doctrine. That is 5 studies standing between a fresh Academy and this one.

What Bombardment Doctrine costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry347,88040m 47s
Armor8286,2924h 3m
Fortification5108,5171h 32m
Siege Craft8286,2924h 19m
Siege Engineering5108,51720m 13s
Total before you may begin—837,49810h 56m

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 81 studies · the whole database.

Rest of the Defense branch: Fortification · Siege Craft · Palisades · Stonework · Watchtowers · Moat Works · Battlements · Portcullis · Curtain Walls · Barbicans · Gatehouses · Counter-Siege · Murder Holes · Arrow Slits · Siege Engineering · Concentric Castles · Deep Cisterns

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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