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Research · Military

Blacksmithing

Every blade a little truer than the last — raises troop attack further.

Entity ID
blacksmithing
Branch
Military
Stat buffed
attack — Attack
Bonus per level
+1.2%
Maximum level
12
Bonus at maximum level
+14.4%
Power per level
78
Power at maximum level
936
Base study time
35 seconds
Study time at maximum level
50m 27s
Prerequisites
Weaponry at level 10

Cost, time and bonus at every level

Blacksmithing runs to level 12, adding +1.2% to attack and 78 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 50m 27s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Blacksmithing: what each level costs and what it grants.
LevelTotal attackPowerStudy timeEach resourceGems to finish
1+1.2%7835s3,00050
2+2.4%15653s4,20070
3+3.6%2341m 19s5,88098
4+4.8%3121m 58s8,220137
5+6%3902m 57s11,520192
10+12%78022m 26s61,9801,033
12+14.4%93650m 27s121,5002,025

Taken from nothing to level 12 that is 2h 30m of raw study and 417,660 of each of food, wood, stone and iron — 1,670,640 resources in total. Levels above 10 additionally consume an advanced forging material, one more unit per level past the threshold, so the last 2 levels also need the forge working.

Where it sits in the tree

Blacksmithing belongs to the Military branch — the offence line — what your swords, horses and bows hit for. It stays locked until Weaponry reaches level 10. Studying it opens 1 further tech.

Techs gated behind Blacksmithing.
TechBranchRequires this tech at level
Forged SteelMilitary5

The road here: Weaponry to level 10 → Blacksmithing. That is 1 study standing between a fresh Academy and this one.

What Blacksmithing costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry10209,4005h 2m
Total before you may begin209,4005h 2m

What it eventually opens: 1 study sits downstream of Blacksmithing, counting every remove.

Everything gated behind Blacksmithing, directly or at a remove.
StudySteps outBuffsAt its capStudy time at cap
Forged Steel1attack+12%22m 26s

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 66 studies · the whole database.

Rest of the Military branch: Weaponry · Armor · Drilling · Swordsmanship · Archery · Marksmanship · Spearwork · Forged Steel · Shieldwork · Infantry Discipline · Tempering · Ironclad Mail · Horsemanship · Cavalry Tactics · Warhorses · Muster Rolls · Quartermastery · Battle Drums

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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