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Research · Military

Forged Steel

Folded and quenched a hundred times over — raises troop attack further still.

Entity ID
forged_steel
Branch
Military
Stat buffed
attack — Attack
Bonus per level
+1.2%
Maximum level
10
Bonus at maximum level
+12%
Power per level
82
Power at maximum level
820
Base study time
35 seconds
Study time at maximum level
22m 26s
Prerequisites
Blacksmithing at level 5

Cost, time and bonus at every level

Forged Steel runs to level 10, adding +1.2% to attack and 82 power each time. Studying it out costs the four soft resources — the same amount of each — and takes 22m 26s for the final level alone. Gems are only ever the optional instant finish; the study itself is bought with what your fields already make.

Forged Steel: what each level costs and what it grants.
LevelTotal attackPowerStudy timeEach resourceGems to finish
1+1.2%8235s3,00050
2+2.4%16453s4,20070
3+3.6%2461m 19s5,88098
4+4.8%3281m 58s8,220137
5+6%4102m 57s11,520192
10+12%82022m 26s61,9801,033

Taken from nothing to level 10 that is 1h 6m of raw study and 209,400 of each of food, wood, stone and iron — 837,600 resources in total.

Where it sits in the tree

Forged Steel belongs to the Military branch — the offence line — what your swords, horses and bows hit for. It stays locked until Blacksmithing reaches level 5. Nothing further in the tree depends on it, so it is a leaf: worth taking for its own bonus, never as a stepping stone.

The road here: Weaponry to level 10 → Blacksmithing to level 5 → Forged Steel. That is 2 studies standing between a fresh Academy and this one.

What Forged Steel costs before its own first level: the prerequisite chain, at the levels it demands.
PrerequisiteLevel requiredEach resourceStudy time
Weaponry10209,4005h 2m
Blacksmithing532,8207m 42s
Total before you may begin242,2205h 9m

Guide: Research & the Academy · Research Priorities. Studied at the Maester's Academy. Index: all 66 studies · the whole database.

Rest of the Military branch: Weaponry · Armor · Drilling · Swordsmanship · Archery · Marksmanship · Spearwork · Blacksmithing · Shieldwork · Infantry Discipline · Tempering · Ironclad Mail · Horsemanship · Cavalry Tactics · Warhorses · Muster Rolls · Quartermastery · Battle Drums

Every figure above is generated from the shipped game code — the same constants and formulas the running game uses — and regenerated whenever the balance changes. Nothing on this page is hand-typed.

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